Sitemap - 2023 - Brutally Honest by Matej Lancaric

Stay Ahead in UA for 2024: My Top 43 Tips Revealed

Brutally Honest #92 by Matej Lancaric

Supercell’s Clash Mini Soft launch

Brutally Honest #91 by Matej Lancaric

33 creative ideas to boost your User acquisition!

Brutally Honest #90 by Matej Lancaric

Brutally Honest #89 by Matej Lancaric

Hybrid casual UA playbook - Real data inside!

Brutally Honest #88 by Matej Lancaric

Brutally Honest Black Friday special offer!

Brutally Honest #87 by Matej Lancaric

11 tips for killer User Acquisition ops

Brutally Honest #86 by Matej Lancaric

Brutally Honest #85 by Matej Lancaric

Supercell's Mo.co - First Look!

Brutally Honest #84 by Matej Lancaric

How Could Top Troops decrease their high CPIs?

Brutally Honest #83 by Matej Lancaric

Ready, Set, Rumble: Blizzard's Soft Launch Playbook for Warcraft Rumble unveiled!

Brutally Honest #82 by Matej Lancaric

Brutally Honest #81 by Matej Lancaric

Brutally Honest #80 by Matej Lancaric

Fake mobile game ads: annoying but effective?

Brutally Honest #79 by Matej Lancaric

My Perfect Hotel – Idle Arcade Hybrid casual

Brutally Honest #78 by Matej Lancaric

11 tips for killer User Acquisition ops (Q3 version)

Brutally Honest #77 by Matej Lancaric

Brutally Honest #76 by Matej Lancaric

Brutally Honest #75 by Matej Lancaric

Brutally Honest #74 by Matej Lancaric

Brutally Honest #73 by Matej Lancaric

Brutally Honest #72 by Matej Lancaric

Brutally Honest #71 by Matej Lancaric

Brutally Honest #70 by Matej Lancaric

Brutally Honest #69 by Matej Lancaric

Brutally Honest #68 by Matej Lancaric

Brutally Honest #67 by Matej Lancaric

Brutally Honest #66 by Matej Lancaric

Brutally Honest #65 by Matej Lancaric

Brutally Honest #64 by Matej Lancaric

Supercell’s Floodrush: First look! UA & game design review

Brutally Honest #63 by Matej Lancaric

Squad Busters: First Look!

Brutally Honest #62 by Matej Lancaric

Brutally Honest #61 by Matej Lancaric

Unleash the Slime: Global Case Study

Brutally Honest #60 by Matej Lancaric

Brutally Honest #59 by Matej Lancaric

Frozen City vs Whiteout Survival (#56)

10 tips for killer User Acquisition ops

Brutally Honest #58 by Matej Lancaric

Story of the Dancing Unicorn: the reality of a UA Manager

Brutally Honest #57 by Matej Lancaric

SSSnaker & Habby hybrid casual case study

Brutally Honest #56 by Matej Lancaric

Brutally Honest #55 by Matej Lancaric

User Acquisition – The New Frontier of Game Development

Brutally Honest #54 by Matej Lancaric

Brutally Honest #53 by Matej Lancaric

Brutally Honest #52 by Matej Lancaric

Brutally Honest #51 by Matej Lancaric

two & a half gamers session #54 & Eric Kress

Brutally Honest #50 by Matej Lancaric

two & a half gamers session #53 - Eversoul, a trending waifu game with full GD, UA, Admon review

Appsflyer vs Singular - Performance index & Benchmarks comparison

Brutally Honest #49 by Matej Lancaric

Brutally Honest #48 by Matej Lancaric

How to be the #1 game in US Appstore without spending a dime?

Brutally Honest #47 by Matej Lancaric

two & a half gamers session #51 - Live Special @ Gamesforum Barcelona

Brutally Honest #46 by Matej Lancaric

Brutally Honest #45 by Matej Lancaric

two & a half gamers session #49 - How to leverage User Churn Prediction? Why is it important?

Brutally Honest #4 by Matej Lancaric

two & a half gamers session #48 - Could Frozen City earn 80% more revenue? Full UA, Admon, GD review

Brutally Honest #4 by Matej Lancaric

two & a half gamers session #47 - Creative trends 2023, 1 year anniversary - kudos to you

Brutally Honest #4 by Matej Lancaric

two & a half gamers session #46 - Deconstruction of App businesses from UA, GD & Admon perspective

Coming soon

Brutally Honest #4 by Matej Lancaric