Brutally Honest by Matej Lancaric
two & a half gamers
two & a half gamers session #37 - Marvel Snap global launch case study UA, GD, Admon view
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two & a half gamers session #37 - Marvel Snap global launch case study UA, GD, Admon view

This is no BS gaming podcast 2.5 gamers session #37. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.

Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

Youtube: https://youtu.be/LnA10ZZ3Nc4

Agenda:

00:00 Intro

03:20 Second Dinner company intro

05:40 Jakub being rude!

06:50 Channel mix (Facebook is the biggest spender)

07:30 How to stop pouring UA money down the drain

08:55 GEO revenue mix

09:40 GEO mix both Android and iOS in terms of spend

10:45 Shotgun UA approach

11:30 how to run CCG UA on ad networks?

15:05 Tiktok UA strategy

16:50 Creative strategy 

21:42 Admon intro

22:55 Ads vs Marvel license?

24:50 Highest AdARPDAUs 

25:00 Ad realm of speculations

26:40 Missing out on $500k of Ads? 

28:10 Game design & Second dinner team intro 

28:45 Good old mulligan

31:00 Gwent vs Marvel Snap comparison

33:45 what can you buy for hard cold cash?

34:00 pre-scripted pools of cards

37:30 Rock-paper-scissors 

39:20 You can't speed up the game with money!

40:50 calculating the spending depth

45:57 Win rate increases retention

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Please share feedback and comments - matej@lancaric.me / lancaric.me

Discussion about this podcast

Brutally Honest by Matej Lancaric
two & a half gamers
This is a no BS gaming podcast. We share insights, knowledge, and fun gossip relating to the topics of User Acquisition, Game Design, and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!