Brutally Honest by Matej Lancaric
two & a half gamers
Supermarket Simulator Mobile: Why is it so popular?
1
0:00
-47:59

Supermarket Simulator Mobile: Why is it so popular?

Start your own Supermarket now! (#109)
1

Supermarket Manager Simulator is a game developed by Digital Melody that has gained popularity and shot up the download charts. It is a hyper-casual game where players manage a #supermarket, stocking shelves, pricing items, and serving customers. The game has a first-person perspective and includes mini-games like checking out customers and managing inventory. The company behind the game, Digital Melody, is a small Polish company known for developing playable mobile games.

This is no BS gaming podcast 2.5 gamers session #109. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.

Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠

Join our Slack channel here!

Agenda

00:00 Epic Intro

02:59 Supermarket Manager Simulator's Rise in Popularity

07:42 Product Deep Dive: Gameplay and Features

11:28 Optimizing Gameplay in Supermarket Manager Simulator

25:17 Enhancing the Metagame

28:38 Expanding Advertising Reach

---------------------------------------

Matej Lancaric

User Acquisition & Creatives Consultant

Felix Braberg

Ad monetization consultant

Jakub Remiar

Game design consultant

---------------------------------------

Takeaways

Supermarket Manager Simulator is a hyper-casual game where players manage a supermarket.

The game includes mini-games like checking out customers and managing inventory.

Digital Melody, the company behind the game, is a small Polish company known for developing playable mobile games.

The game monetizes through rewarded videos and interstitial ads, but it is considered under-monetized. Consider adding banner ads and reducing cooldown times for interstitial ads to increase ad revenue.

Focus on improving the depth of the game's metagame to provide players with more long-term goals.

Explore running iOS campaigns and utilizing TikTok for advertising.

---------------------------------------

Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

Hit the Subscribe button on YouTube, Spotify, and Apple!

Please share feedback and comments - matej@lancaric.me

---------------------------------------

If you are interested in getting UA tips every week on Monday, sign up for the Brutally Honest newsletter by Matej Lancaric now.

Latest article:

Do you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai

Discussion about this podcast

Brutally Honest by Matej Lancaric
two & a half gamers
This is a no BS gaming podcast. We share insights, knowledge, and fun gossip relating to the topics of User Acquisition, Game Design, and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!