This is no BS gaming podcast 2.5 gamers session #44. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/H5WyEwzm0-A
Agenda:
00:00 Intro
03:00 New creative strategy coming from China
07:31 Creative d*ck move
09:10 Meta, Google, and Facebook can do something about it (right, Felix?)
oh yeah, Meta = Facebook
11:50 Rewarded ads are only for Games, not Apps!
12:54 Games updates
16:20 No segmentation for Special offers? WHY NOT?
19:25 Survivor.io Numbers update
29:46 UA review of 2022
30:20 Adikteev Crosspromo
30:50 TikTok UA Winner of 2022
39:20 UA diversification
41:49 Diversification is fucking important
43:47 Fill rates in India - How to increase it?
48:53 Predictions coming next week!
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Please share feedback and comments - matej@lancaric.me
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Latest blog: https://lancaric.me/user-acquisition-creative-learnings-2022/
Latest Adikteev blog: https://www.adikteev.com/blog-adikteev/cross-promotion-for-mobile-app-growth-why-now
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