Brutally Honest by Matej Lancaric
two & a half gamers
two & a half gamers session #11 - How to increase game revenue by 35% with Narrative design
0:00
Current time: 0:00 / Total time: -54:46
-54:46

two & a half gamers session #11 - How to increase game revenue by 35% with Narrative design

This is no BS gaming podcast 2.5 gamers session #11. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy it.

Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič & Steven-Elliot Altman

Youtube: https://youtu.be/BjKFpDtcYzA

Agenda

18:30 How to increase game revenue by 35% as a Loremaster? 

22:00 What genres are more suitable for narrative design?

24:00 How story influences game KPIs?

26:40 Story as a retention driver

27:00 Wooga tracking if players are reading the story

28:10 What kind of data influence the story?

30:00 Different modes of writting

33:00 How do you prepare for writing a story for a mobile game?

47:00 How can movies inspire a storyteller?

51:00 Live ops & story telling 

and much more ...

Please share feedback and comments - matej@lancaric.me / lancaric.me

Discussion about this podcast

Brutally Honest by Matej Lancaric
two & a half gamers
This is a no BS gaming podcast. We share insights, knowledge, and fun gossip relating to the topics of User Acquisition, Game Design, and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!