iKame Studios, founded in 2014 by Quyet Nguyen, has grown into a powerhouse of hybrid casual mobile games.
With ~80 people across two floors in Hanoi and partner studio Zego, the team is “firing on all cylinders”. Their hit Screwdom 3D and other titles have propelled the studio into global rankings.
Within months of launch, iKame’s IAP revenue for Screwdom surged from ~$3M to ~$15M per month (IAP + Ads).
Leading industry analysts now rank iKame among the top 20 global mobile publishers by downloads.
This case study examines iKame’s history, game portfolio, and “fire” growth mindset, combining concrete metrics with direct quotes from our podcasts about iKame and Screwdom to inspire mobile game developers worldwide, combined with creatives & UA strategies!