Brutally Honest #157 by Matej Lancaric
No 💩​ BS newsletter with useful stuff about UA in the post IDFA world
Hey, FAM! What’s up?
🥃 Drink talk
First, it was vibe coding; now, I have started seeing vibe prompting and even vibe marketing. Jesus fucking Christ. Are you serious?
🦩Tip of the week
When to Scale a Mobile Game?
1. Analyze Soft Launch Performance
Before scaling, a game must pass a soft launch and ideally some time after global launch. This phase serves as…